Reg 26 Calculation Sheets

 WHAT'S THIS ABOUT

  •  Calculation Sheets

PROPOSAL

  • Introduce a simpler to use version.

DISCUSSION

  • We need a simpler way to address the "complexity" issue of delay/interruption/use of calculation sheet in One Dayers.
  • Use a graphic method instead of the intensely compensated arithmetic. (eg. Reg 26.7 Only for the purpose of calculations... scheduled close of play will be... 6.05pm...)
  • This depends on the revised times for Sat 35 over one dayers.  See https://qsdcaplayingregsreview2025.blogspot.com/2025/02/minimum-overs-issue-on-saturdays.html
  • For other one dayers this is easier.
  • A simple method of penalising slow overs in the second innings of a one dayer can be introduced. (Penalty could be points, fine or penalty runs like in Super 20.) 
 
  • THIS NEEDS A GREAT DEAL MORE DEVELOPMENT. SO I'M DELAYING THE INTRODUCTION FOR A WHILE.
  • The setouts below actually form a bit of training materials for umpires. 

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In any limited overs match there are 5 types of interruptions.

1. Delay to start of first innings (with no further interruption)

2. An interruption during the first innings

3. An interruption during the tea/lunch/innings break... may include delay to start of second innings.

4. An interruption during the second innings, game gets back on before stumps.

5. An interruption during the second innings, the game ends.

What happens in each type of interruption... (refer Reg 26.3)

1.  Reduce overs for both innings. (Reg 26.8) Move the Innings Finish Time. (Reg 26.15-26.18) Reduce the bowler over limits. (Reg 27.2)

2. Reduce overs for the remainder of the first innings, AND the whole of the second innings so both innings are of equal length. (Reg 26.8) Move Innings Finish Time. (Reg 26.15-26.18) Reduce the bowler over limits. (Reg 27.2)

3. Reduce overs in second innings. (Reg 26.19) Reduce the bowler over limits. (Reg 27.2)

4. Same as 3.

5. Workout if there's a winner or it's a draw. (Reg 33)  Minimum 15 overs (Reg 33.1), calculate new Target score and compare run rates.

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A new style of graphical calculation sheet.

For a 35 over game starting at 1pm the day's play divides into 15 x 20 minute blocks. 

Each 20 minute block contains 5 x 4 mins/over overs or a single 20 minute tea break. 

 

Examples 

In case of type 1, a delayed start...

  • Lose 32 mins at start. 
  • Match loses 32/4 = 8 overs
  • becomes 31 overs each side
  • First innings starts 1.32pm
  • 1st Innings Finish Time is 3.20pm + 4 overs (@4 mins/over) = 3.36pm
  • Second innings starts 3.56pm
  • Second Innings Finish Time remains 6pm  
  • Max 7 overs for any bowler (i.e. 4 bowlers x 7 overs = 28 overs and 3 overs for a 5th bowler OR 4 bowlers x 4 overs & 3 bowlers bowl 5 overs etc etc) 

 In case of type 2, interruption during first innings...

  • Lose 32 minutes from 2.00pm
  • First innings started 1pm
  • Stop for rain at 2pm after 15 overs.
  • Convert time lost to overs lost. 
  • 32 mins/4 = lose 8 overs from the whole game
  • becomes 31 overs each side
  • From 2.32pm first innings will be 16 more overs till Innings Finish time of 3.36pm.
  • Second innings starts 3.56pm.
  • Second Innings Finish Time remains 6pm 
  • Max 7 overs for any bowler (i.e. 4 bowlers x 7 overs = 28 overs and 3 overs for a 5th bowler OR 4 bowlers x 4 overs & 3 bowlers bowl 5 overs etc etc) 

 In case of type 3, interruption during 2nd innings...

  • Lose 32 minutes play from 4pm
  • 1st innings starts 1pm, ends 3.20pm (35 overs, score 3/140, RPO = 4.00)
  • 2nd innings starts 3.40pm
  • Rain stops play at 4pm after 5 overs.
  • Lose 32/4 = 8 overs from Second innings -> new total 27 overs
  • Restart play at 4.32p, 22 overs remain, max 6 overs for each bowler, Second Innings finish Time remains 6pm.
  • New target score (Reg 33.4) = 108

  •  
 

MORE TO COME

Analyse all these rules to determine if any need an update to achieve this... 

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25 INNINGS FINISH TIME
For Saturday One Day 35 Over Matches

25.1 For matches scheduled to start at 12.30pm, the first innings will be completed by 2.55pm (referred to as the Innings Finish Time).
25.2 For matches scheduled to start at 1pm, the first innings will be completed by 3.25pm (referred to as the Innings Finish Time).
25.3 If overs in the first innings are not complete by the Innings Finish Time, the first innings will continue until 35 overs have been bowled or until 10 wickets have fallen.

25.4 When the team bowling first comes to bat, they will receive the number of overs bowled including the one in progress at the Innings Finish Time.
25.4.1 For example, Team B (bowling first) is part way through over 33 at Innings Finish Time. Overs 34 and 35 will be bowled, followed by a standard length innings break then Team B (batting second) will face up to 33 overs.

25.5 If the team batting first is all out in less than 35 overs, before the Innings Finish Time, the team batting second will be entitled to bat for 35 overs.
25.5.1 For example, Team A (batting first) is all out after 29.2 overs before the Innings Finish Time. First innings will close followed by a standard length innings break then Team B will face up to 35 overs.

25.6 If the team batting first is all out in less than 35 overs, after the Innings Finish Time, the team batting second will be entitled to bat for the number of overs bowled including the one in progress at the Innings Finish Time.
25.6.1 For example, Team B (bowling first) is part way through the over 32 at the Innings Finish Time. Team A (batting first) is all out in 34 overs, 10 minutes after the Innings Finish Time. Following a standard length innings break, Team B (batting second) will face up to 32 overs.

25.7 Batters, Captains and all other participants are reminded that Law 41.10 Batter Wasting Time (2017 Code 3rd Ed.) will apply at all times in matches.
25.8 Change to Innings Finish Time is only allowed under circumstances due to interruptions as in Playing Regulations 26.15 and 26.22.
 

Add some extra rules to penalise second innings bowling sides who don't get their overs (or revised overs) in BEFORE  second Innings Finish Time.

eg. any overs not started prior to the Innings finish time (first AND second) are penalised at 6 runs per over, just like Super 20 Reg 25.9??

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26 IN A DELAYED OR INTERRUPTED MATCH
For Saturday One Day 35 Over Matches

26.1 Delayed means a match which does not begin at the scheduled time for reasons of weather, light, or other conditions.
26.2 Interrupted match means any suspension of play that has occurred under Law 2.7 Fitness for Play or Law 2.8 Suspension of play in dangerous or unreasonable circumstances (2017 Code 3rd ed.).
26.3 If play is delayed or interrupted the match may be shortened by:

• reducing the number of overs for both teams
• reducing the number of overs for the team batting second
• moving Innings Finish Times
• reducing over limits for bowlers

26.4 Unless either team is dismissed in less than 15 overs, to make a completed match each team must receive a minimum of 15 overs. See Playing Regulation 33.
26.4.1 For example, if the team batting first completes its innings then the team batting second (unless all out or having passed the first team’s score) must face at least 15 completed overs to achieve a result.
26.5 In the event of a suspension occurring in the middle of an over, the number of total overs lost will be calculated as in Playing Regulation 26 and the innings of the team batting will continue from the point of the interruption.
26.6 Interruptions to a 35 Over One Day Match Calculation Sheets 1A, 1B, 2A and 2B may be used to determine the match progress.

See FORM in the DIAGRAMS APPENDIX or at https://qsdca.com.au/05-playing-regulations

26.7 Only for the purposes of calculations of overs and times in interrupted matches the scheduled close of play will be:
26.7.1 5.35pm for matches starting at 12.30pm
26.7.2 6.05pm for matches starting at 1pm


THE TEAM BATTING FIRST

26.8 If play is suspended and time is lost before the end of the first innings the number of overs remaining in the match will be the remaining amount of available playing time in minutes divided by four.
26.9 When calculating the remaining playing time available for the match the duration of the interval between innings will be taken into account.
26.10 On Saturdays the interval is always 15 minutes between innings. Playing Regulation 22.1 for Saturday One Day Matches will apply.
26.11 In the first innings calculations resulting in a fraction of an over the fraction will be rounded up.
26.12 If the total number of overs in the match (remaining plus completed) results in an odd number, then one over will be added.
26.13 Remaining overs in the match will be split so that both teams have the opportunity to bat for the same number of overs.

26.14 Example:
• After 10 overs and 40 minutes of play in the first innings, 60 minutes playing time is lost.
• When play restarts, total remaining playing time is 190 minutes (with a 15 minute interval to be included.)
• 48 overs can be bowled in the remaining time (round up calculations as in Playing Regulation 26.11).
• The first innings will be 19 more overs and second innings will be 29 overs.
• For a match which started at 1pm
– play restarts 2.40pm
– the new first Innings Finish Time will be 3.56pm
– second innings will start 4.11pm
– new second Innings Finish Time will be 6.07pm.
• For a match which started at 1pm
– play restarts 2.40pm
– the new first Innings Finish Time will be 3.56pm
– second innings will start 4.11pm
– new second Innings Finish Time will be 6.07pm.
• For a match which started at 12.30pm
– play restarts 2.10pm
– the new first Innings Finish Time will be 3.26pm
– second Innings will start 3.41pm
– new second Innings Finish Time will be 5.37pm.
• After restart bowlers will be limited to 6 overs each.

NEW FIRST INNINGS FINISH TIME
26.15 When playing time is lost in the first innings a new First Innings Finish Time will be calculated by multiplying remaining first innings overs by four minutes and adding to the restart time.
26.16 If new required number of overs in the first innings are not completed by the new Innings Finish Time, play will continue until the new required number of overs has been bowled or the innings is completed in the same manner as in Playing Regulations 25.
26.17 All relative delays, interruptions in play, and the duration of the interval will be taken into account.
26.18 If there is more than one interruption to the innings of the side batting first, calculations will be based on the original scheduled close of play, rather than any rescheduled close resulting from the previous interruption.

THE TEAM BATTING SECOND
26.19 If play is suspended and time is lost after the end of the first innings the number of overs remaining in the match will be the remaining amount of available playing time in minutes divided by four.
26.20 In the second innings calculations resulting in a fraction of an over will be rounded down.
26.21 Example:
• After 10 overs and 40 minutes of play in the second innings, 52 minutes playing time is lost.
• When play restarts, total remaining playing time is 53 minutes.
• The second innings will be 13 more overs to play. (Round down calculations as in Playing Regulation 26.20).
• A new target score will be calculated. See Playing Regulation 33.4
• For a match which started at 1pm
– Second innings will restart at 5.12pm
– New second Innings Finish Time will be 6.04pm
• For a match which started at 12.30pm
– Second innings will restart at 4.42pm
– New second Innings Finish Time will be 5.34pm.
• After restart bowlers will be limited to 5 overs each.


NEW SECOND INNINGS FINISH TIME
26.22 When playing time is lost in the second innings a new Second Innings Finish Time will be calculated by multiplying remaining second innings overs by four minutes and adding to the restart time.
26.23 For any match not completed by scheduled close of play, play may continue subject to conditions of weather, round and light until required overs have been bowled or the innings is complete.
26.24 If the innings of the team batting first has been completed prior to the Innings Finish Time or new Innings Finish Time (see Playing Regulation 25 and 26.15), then any calculation relating to the revision of overs will not be effective until an amount of time equivalent to that by which the second innings started early has elapsed.
26.25 The team batting second will not bat for a greater number of overs than the first team unless the latter completed its innings in less than its allocated overs.
26.26 The timing and duration of all relative delays and interruptions in play with respect to the second innings will be taken into account in specifying this time.
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27 NUMBER OF OVERS PER BOWLER
For Saturday One Day 35 Over Matches

27.1 In an uninterrupted innings no bowler will be permitted to bowl more than 7 overs.
27.2 In an interrupted innings, where the overs are reduced, each bowler is limited to the number of overs shown below.

Total Overs Max. overs each bowler
31 to 35 7
26 to 30 6
21 to 25 5
16 to 20 4
15 3

27.3 Note: Playing Regulation 27.2 does not apply in uninterrupted matches in which Innings Finish Time has made an innings shorter. See Playing Regulation 25.
27.4 Any bowler who has exceeded the new maximum over limit prior to an interruption has finished their overs.
27.5 When play is suspended mid-over and on resumption the bowler has exceeded the new maximum limit, he/she will be allowed to finish the incomplete over.
27.6 If any bowler is unable to complete an over, the remaining balls will be bowled by another bowler.
27.7 Such part of an over will count as a full over so far as each bowler’s limit is concerned.

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33 RESULT OF THE MATCH
For Saturday One Day 35 Over Matches

33.1 Unless either team is dismissed in less than 15 overs, to make a completed match each team must receive a minimum of 15 overs.
33.2 If the required number of overs to be bowled to each team is completed and either or both teams have not been fully dismissed, the team having scored the greater number of runs will win the match.
33.3 If both innings of a match are completed and the number of runs scored by each team is the same even if the number of wickets is different then the result of the match is a tie.
33.4 In a match where the team batting second has not had the opportunity to bat for the target number of overs and has not been dismissed and has not passed its opponent’s score, the result will be decided on the average run rate throughout each innings.
33.5 For example:
• Team A – scores 120 runs batting first in 30 overs. (Rain stops play)
• Average Run Rate is 120/30 = 4.00
• Team B – batting second scores 110 runs in 25 overs. (Rain stops play)
• Average Run Rate is 110/25 = 4.40
• Team B batting second wins the match.
33.6 For example:
• Team A – scores 155 batting first in 25.5 overs (rain stops play and ends the innings). Average run rate is 155/(25+5/6) = 6.00
• Team B – batting second scores 49 runs in 6 overs. Avg Run Rate is 49/6 = 8.17.
• Match is a draw.
• To win Team B must face at least 15 overs and score more than 6.00 runs per over, or score more than other team’s score.
33.7 Note: When innings ends with a fraction of an over, the correct fraction will be used to calculate average run rate.

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OLD REGULATIONS What does this mean?/Why does it need change? PROPOSED NEW REGULATION





















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ABM 15-Apr-2025
(Updated 16-Apr-2025) 
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